Table of Contents

  1. Introduction
  2. Set Up
  3. Gameplay
  4. End Game
  5. PDF Manual


Each player plays through the life of a character, writing the CV for that character as the game progresses. They aim to have the most impressive CV and live the most fulfilling life by game end. CV is a engine building game dictated by dice rolls. Players earn points by acquiring cards and sets of card that will give victory points at the end of the game.

Set Up

  1. Sort CV cards by card back, place early adulthood, middle age, and old age on board
  2. Deal 5 from early adulthood deck onto board
  3. Deal 1 life goal card to each player, place indicated number of life goal card face up on board
  4. Deal 3 childhood cards per player
  5. Draft childhood cards
  6. Give 4 dice to the player with the bicycle


The player with the bicycle starts. Each player takes their whole turn before passing on to the next player. On a turn, players will

  1. Roll all dice, up to 2 rerolls except for bad luck, which is frozen
  2. Buy up to 2 cards from board and pay resources. Each resource can only be used once per turn
  3. Add cards to CV, update tokens
  4. Shift cards to left and fill empty spaces, check for Social assistance
  5. At end of round, discard the left most card before adding new card

End Game

The game ends after the round which the old age deck has less cards than the number of players. Players add up their points from

  • Relationship, Health, and Knowledge sets – from table
  • Possession cards
  • Personal life goals
  • Public life goals – Only to player who best achieved it, ties are friendly

Player with the most points wins