Viticulture: Essential Edition

viticulture
Standard

Table of Contents

  1. Introduction
  2. Set Up
  3. Gameplay
  4. End Game
  5. PDF Manual
  6. Buy now at $45.05

Introduction

Viticulture is a worker placement game where players are owners of competing wineries. Throughout years in the game, the players will plant vines, harvest grapes, and eventually turning them into wine. Players earn victory points mainly by completing wine orders. The player with the most points wins.

Set Up

Board set up

  • Rooster tokens on Wake up chart
  • Cork token on start space
  • Shuffle the 4 colored decks and place into matching color spaces on board
  • Bottle token in middle of residual payment tracker

Player set up

  • Receive player mat
  • Place three Field cards in ascending order
  • Pick a first player and give grape token
  • Randomly select one set of Mama and Papa cards, collect resources accordingly

Gameplay

The game consists of years of 4 seasons plus a clean up round, to be played until the end game trigger is reached. Depending on the number of players, some action spaces are not used. Each year or round is played in order as followed

  1. Spring
  2. Summer
  3. Fall
  4. Winter
  5. Year end clean up

Spring

Starting with the first player, place a rooster on a wake up chart space to determine turn order for worker placement. Take the bonus associated with the space.

Summer

This is the first worker placement phase. In wake up order, place workers on action spaces until all players pass. These are the rules for worker placement

  • A worker is only used once a year
  • A player may place more than one worker on a location on subsequent turns if space allows
  • Workers can only be placed on the current season’s spaces
  • A player must take the action when worker is placed
  • Some spaces have bonuses, take bonus when that space is used
  • Grande worker can be placed on location even if it is full
  • Grande worker can only take bonus when placed on bonus space

Summer action spaces

The summer phase ends when all players have passed.

Fall

In wake up order, draw either a summer or visitor card

Winter

Using the remaining workers in wake up order, take turns placing workes as in summer phase.

Winter action spaces

Year end clean up

  • Increase value of all grapes and wines by 1
  • Return all workers
  • Collect residual payments
  • Discard down to 7 cards
  • Rotate first player token

End Game

The game end is triggered when one player reaches 20 points. The current year is finished. Player with most points wins. Ties are broken by lira, value of wine in cellar, the value of grapes on crush pad.